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Crossout is the post-apocalyptic MMO Action game in which you can craft your unique battle vehicles from a myriad of interchangeable parts, ride them directly into combat and destroy your enemies in explosive PvP online battles in the air and on the ground.

Balance changes planned for the next update. Adjustments

Hello!

Last week, you had an opportunity to test out the new balance changes planned for the November update. Today, we would like to announce some adjustments we’ve decided to make as a result of the first stage of testing.

We remind you that all the new features described in this news are not final and may be changed before they are introduced into the game or may not make it into the game at all. You can see all the planned changes in more detail on the special testing server!

The full list of previously announced changes can be found HERE. This news only covers the adjustments made to the original list of changes or new additions to it.

M-37 Piercer, M-38 Fidget, M-39 Imp

Projectile speed increased by 9%.

MG13 Equalizer, MG14 Arbiter

  • Projectile speed increased by 8%.
  • Partially reduced the accuracy changes. Relative to the live server:
    • Min. spread reduced by 25%.
    • Max. spread reduced by 12%.
    • Rate of spread increase reduced by 25%.

ST-M23 Defender, M-25 Guardian, M-29 Protector, M-32 Vindicator, ST-M26 Tackler

Partially reduced the accuracy changes. Relative to the live server:

  • Min. spread reduced by 16%.
  • Max. spread reduced by 27%.
  • Rate of spread increase reduced by 23%.

Caucasus

Removed the maximum range change.

Lupara, Sledgehammer, Mace, Thunderbolt, Hammerfall, Breaker

  • Ammo reserves reduced from 250 to 180 pcs.
  • Projectile speed increased by 22%.

Goblin, Gremlin

  • Ammo reserves reduced from 190 to 150 pcs.
  • Projectile speed increased by 20%.

Spitfire, Leech, Rupture

  • Ammo reserves reduced from 250 to 200 pcs.
  • Projectile speed increased by 20%.

Junkbow, Fafnir, Nidhogg, Jormungandr, Parser

Projectile speed increased by 18%.

Gravastar

Ammo reserves reduced from 400 to 280 pcs.

Raijin

  • Removed the base damage changes.
  • Ammo reserves reduced from 13 to 10 pcs.
  • Perk bonuses reduced from 12% to 10%.

Oppressor

Speed bonus reduced from 22% to 20%.

Fin whale

Speed bonus reduced from 23% to 21%.

Comment: the speed bonus change is related to the current problem of easy availability of speed increases. As we said in the Q&A session, we have plans for a full rebalance of speed and speed bonuses next year, but for now we would like to slightly reduce the largest of the bonuses.

Jackie

Reduced perk bonuses:

  • to damage from 20% to 10%
  • to speed from 7% to 4%
  • to power from 20% to 15%

Comment: for its power consumption level, the module provides an extremely high efficiency boost to many armoured vehicles. Such a significant reduction in values is due to the fact that bonuses from power nodes are applied on top of all other bonuses, rather than being summed up with them.

Assembler

Ammo reserves increased from 18 to 60 pcs.

Kaiju

Ammo reserves increased from 10 to 14 pcs.

Thyrsus I

Ammo reserves increased from 35 to 40 pcs.

Phoenix

Stability bonus from the new perk reduced from 15% to 10%.

Ammo pack

Bonus to max ammo of weapons increased from 30% to 40%.

Comment on limited ammo reserves: the purpose of limiting ammo reserves is to ensure that all players are in more or less the same conditions, use their ammo supply wisely, and do not find themselves in a situation where one player has little or no ammunition left, while another player can shoot endlessly. In most cases, each weapon should have more than enough ammo, and even if additional ammunition is needed, a rare ammo pack with the increased bonus will most often suffice.

Meat Grinder

PS increased from 600 to 850.

Comment: thanks to the recent changes, this movement part was able to become relevant at high and medium PS, but shows too much efficiency at low PS. The change should correct the situation.

How to get to the test server?

If you have already participated in testing on a special server, then it will be enough to start the Launcher from the folder with the test client and wait for the update to complete.

  • Create a new folder for the game on your hard drive.
  • Download the Launcher from this link. The file name should not contain numbers indicating that the file is a duplicate. Please note that you should launch the file that does not contain any digits (1), (2), etc. in its name. If, when starting the installed launcher, you get to the live game servers, you need to delete all downloaded launchers from the download folder and try again.
  • Start the Launcher and install the game to the folder you created (for example: D:\Public test\Crossout).
  • After the installation is complete, start the Launcher and enter the game with your username and password.
  • The whole progress of your main account will be transferred to the test server (including parts in storage and levels of reputation in factions).
  • After logging into the server, to transfer progress from your account, press the “Esc” key and select “Copy account data”.
  • Please note the schedule of the test server:
    • Friday, November 1, 2024: from 13:00 to 19:00 (GMT)
    • Saturday, November 2, 2024: from 13:00 to 19:00 (GMT)
    • Sunday, November 3, 2024: from 13:00 to 19:00 (GMT)
  • Any progress you make on the test server will not be transferred to the live game servers (INCLUDING ATTEMPTS TO BUY PACKS).

The public test server is intended only for testing of the upcoming update, and may not accommodate all players without exception. However, absolutely anyone can join the server, as long as there are free spots.


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1 November 2024
Mass testing