Now available
on Android and iOS
Crossout is the post-apocalyptic MMO Action game in which you can craft your unique battle vehicles from a myriad of interchangeable parts, ride them directly into combat and destroy your enemies in explosive PvP online battles in the air and on the ground.

[PS4] Update Crossout 1.0.7

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Survivors! In this update we added new customization kits for your weapons, new maps, a new type of brawls, and unlocked clan battles. Knights return to the game world. Players can trade with them using a special currency, thalers, and get unique weapons, paints, wheels and decor!

“Knight Riders” Event

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The huge game event inspired by medieval romance is coming to Crossout.  A soldier’s expedition, led by a boy named Martin is passing through our land. They called themselves Knechtes. Players are going to trade with them using their own currency, the talers. Talers (300 units), scrap metal (1500 units.) and copper (50 units) can be traded for special “Steel Cavalry” container opening which may grant the unique décor, paints, wheels, deadly crossbow and 3 new types of weapons. Talers will be given for victories in PvP battles (if you set the minimum required number of points) and for completing the special daily missions during the game event (if you don't see the daily mission with talers as a reward, please, renew one of the existing ones to receive a new, event-oriented one). "Knight Riders" will be here tonight and they’re planning to stay until August the 14th. To weapons!

New weapons and details!

The new weapons and drone will later be added to the factions. We want to grant access to them for the players during the “Knight Riders” event. Try the new weapons before anyone else!

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Added new shotgun BG2 ‘Goblin’.

  • Rarity: rare.
  • Combines the functions of firearms and ramming weapons. Integrated pins for additional damage in a collision.
  • Increased protection from contact damage.

Added new cannon BC-17 ‘Tsunami’.

  • Rarity: legendary.
  • Long-range and powerful weapon.
  • High precision coupled with high returns.
  • A unique feature of the weapon: for every 5 seconds that a player's vehicle is not moving, the gun damage is increased by 20%. This effect stacks up to 3 times.

Added new drone ‘Fuze’.

  • Rarity: epic.
  • Number of launches: 4.
  • An agile drone, exploding when approaching the goal.

Knights’ weapons

Added crossbow ‘Spike-1’ 

  • Rarity: epic.
  • Slow, but a very precise weapon.
  • Impressive ammo (18 units).
  • When you’re limited with gunpowder and explosives, old and reliable springs, cables and fittings are used. Works as fine.

Knights’ details

  • Gun-mount wheels added

The Knechtes traditionally stylize their wheels to the old cannon ones.

New decor

  • Armored skull (rarity: rare) 

The skull, enclosed in the armor — is indicative of Knechtes decoration. 

  • Bludgeon (rarity: rare)

Heavy bludgeon as a decoration of Knechtes vehicles. 

  • Huntsman’s horn (rarity:rare)

Produces a deep twang in the best traditions of German hunting. The sound of this horn is remembered forever by those who have met the detachment of cleats. And got away alive.

New dyes

  • Material: Plate steel.
  • Teutonic stripes.
  • Teutonic eagle. 
  • Teutonic cross. 

All these dyes can’t be mixed or received via mixing other dyes.

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All the parts, decor elements and dyes mentioned above can be received only from ‘Steel cavalry’ container and only during the ‘Knight riders’ event.

The new game resource: Talers
Knechtes numbers are limited and they need allies. They generously award anyone who lends them a hand.

  • A temporary game resource. 
  • Talers are required for getting the “Steel Cavalry” container.
  • It will be given for victories in PvP battles (if you set the minimum required number of points) and for completing the special daily missions during the game event.
  • After the event it will be withdrawn. 

Maps
New map “Wrath of Khan”

It is through this gorge the Lunatics at the time, came to the valley, losing many fighters in the campaign. Later a more convenient way was built, and there were only a handful of deserters in the gorge. When the oil was discovered in the gorge, this small piece of land became the war zone again.

The map is available in PvE mode “Defense”, in which players have to fend off the superior forces of the enemy, trying to destroy oil rigs.

New map ‘Two Turrets’


The geological feature in the form of twin peaks always attracted strange types here, and the catastrophe only aggravated the situation. Different groups of fanatics and madmen fought for many years to control this handful of rocks until a series of explosions brought down the coveted rocks on their heads.
Today enterprising adventurers come here in search of military equipment wreckages and valuable artifacts. So the war for the peaks continues, though on a smaller scale.
The map is only available in ‘Cargo Race’ mode.

Faction flags

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Show everyone that you are proud to belong to your faction!

  • Added new craftable parts — faction flag and faction standard.
  • Mounting a flag of the player's faction gives a 9% bonus to the earned reputation.The raised flag also gives a 3% bonus to the reputation for all team members who belong to the same faction, including the player himself. Thus, the overall reputation bonus for the player is 12%.
  • Mounting the standard of the player's faction gives a 90% bonus to the earned reputation.The raised standard also gives a 10% bonus to the reputation for all team members who belong to the same faction, including the player himself. Thus, the overall reputation bonus for the player is 100%.
  • Flags of additional factions can be built on workbenches that produce rare parts of the relevant factions.Flag of the Engineers faction is created on the workbench.
  • Standards of additional factions can be built on workbenches that produce rare parts of the relevant factions.The Engineers faction does not have a standard.
  • Flags and standards are temporary parts.
    • Temporary parts are given to the player for a certain period of time.At the end of this time interval, the part disappears.
    • The countdown starts from the moment when the flag / standard is interacted with in the warehouse.
  • Faction flags can not be traded.

Game Modes
Brawls
New brawl ‘Big Black Scorpions’

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It's time to show everyone your sniper skills! No strength in numbers and no allies — only enemies and your skill and reaction!

  • Within this brawl, each Survivor is provided with absolutely identical armored cars — fast and light.
  • They are equipped with vertical accelerators that add maneuverability and allow you to make unexpected and spectacular somersaults in the air.
  • The relic pulse accelerator ‘Scorpion’ installed on them is capable of converting armored cars into a heap of scrap metal with a single shot.

Your task is to destroy as many rivals as possible and try to avoid the same fate yourself!

  • Death is not final, but brings your rivals closer to the coveted victory.
  • The player who destroys the greatest number of enemies before the end of the allotted time wins.
  • He receives scrap as a reward and a DIY container.
  • Also, in accordance with the rest of the brawls, participants receive fragments of special rewards.

Clan battles

Engineers urgently need uranium ore! Nobody knows why, but they pay for it generously. Every week they broadcast the coordinates ore deposits so that free adventurers could carry the ore on their own. But now a full-scale war is on for the uranium deposits. Loners perish in an instant in the brawl for uranium, so survivors form clans together.

  • The tournament will be held in test mode on:
    • Tuesday, Thursday and Saturday: from 18:00 to 21:00 GMT.
      Wednesday, Friday and Sunday: from 00:00 to 03:00 GMT.
  • Any player from the clan can play.
  • A group of 4 members of the clan can join a battle.
  • You can only fight against players of another clan.
  • The clan gets points for participation in battles.
  • Points form the clan's rating, which determines its place among other clans.
  • Victory in battle increases clan rating, defeat — reduces it.
  • The task of the clan is to take the highest possible place in the tournament.
  • At the end of the tournament, the clan players receive a reward (uranium ore), the amount of which depends on the clan's place in the tournament.
  • The reward at the end of the Tournament is given to all players in the clan, that took the high place in the leaderboard, at the time of the reward.
    • 1st place - 50 ore to each player.
    • 2-10 places - 30 ore to each player.
    • 11-20 places - 20 ore to each player.
    • 21-30 places - 10 ore to each player.
  • Introducing an additional restriction for clan battles: at the end of the week only those players who participated in at least 10 battles with the clan will receive the reward.
  • The rating is reset by the next tournament.
  • After a victory in each clan battle, players have a small chance to get a fragment of a relic part.Uranium ore and fragments are necessary for the creation of relic details.

Seasons

  • Now the medium and hard difficulty seasons' missions are bound to the weapon of the fraction that is shown on the cover of particular season.
  • The season missions will be changed, but the progress  will be saved.

Raids

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Heist

  • Reduced damage from mines.
  • The probability of meeting stronger opponents is lowered.

Defence

  • Difficulty: easy.
    • The difficulty of opponents from the Scavengers Faction has been reduced.
  • Difficulty: medium.
    • The difficulty of opponents from the Scavengers and Lunatics has been reduced.
  • Difficulty: hard.
    • The difficulty of opponents from the Lunatics, Scavengers and Engineers has been reduced.

Cargo race

  • Difficulty: medium.
    • Strengthened opponents from the Lunatics, Scavengers and Engineers.
  • Difficulty: hard.
    • Strengthened opponents from the Lunatics and Engineers.

Assault

  • Difficulty: hard.
    • Strengthened opponents from the Lunatics, Engineers and Scavengers.

Escort

  • The truck won't get lost any more!
  • Modified truck behaviour.
    • The truck no longer stops after a collision with an ally, but continues to move with minimal speed.
  • The truck no longer stops if all players have moved beyond the escort radius, but continues to move at a minimum speed.
  • Balanced different truck routes on all maps.
  • Reduced convoy difficulty with Lunatic enemies.
  • Difficulty: easy and medium.
    • Strengthened opponents from the Engineers.


System for changing weapon appearance

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Added new customization kits. The changed item can not be sold:

  • CK Jaws
    • Rarity: common.
    • Changes the appearance of ‘Little Boy 6LB’.
  • CK Dharma's Umbrella
    • Rarity: common.
    • Changes the appearance of ‘Auger’.
  • CK Bloodsucker.
    • Rarity: rare.
    • Changes the appearance of ‘Spectre-2’.
  • CK Rumble.
    • Rarity: legendary
    • Changes the appearance of ‘Reaper’.
  • CK Guardsman.
    • Rarity: common.
    • Changes the appearance of ‘Avenger 57mm’.
  • CK Direwolf
    • Rarity: common.
    • Changes the appearance of ‘MM5-4 Vector’.
  • СK Killer
    • Rarity: epic.
    • Changes the appearance of ‘Druzhba 2’.

Workbench for production of "Artisan container" and "Paint container" can be rented for 1 and 5 applications.
The rental price is 150 and 750 coins, respectively.

Parts
Weapons
Shotguns

Thunderbolt

  • Damage reduced by 10%.

Hammerfall

  • Damage reduced by 15%.

Previously, it was enough to approach the enemy and destroy all its weapons with one shotgun volley, leaving it completely defenseless. With this change we want to increase the importance of maneuver in combat. Now the cost of errors and unsuccessful attacks will be much higher.

Cannons

"Mammoth"

  • Damage increased by 10%.
  • Durability increased by 10% from 1061 to 1167.

Prior to the current update, "Mammoth" did not feel like the most powerful and heavy gun in the game. An increase in weapon structure, coupled with increased damage, corrects this situation. Now the updated "Mammoth" fully deserves the right to be called a "legendary" weapon.

Executioner 88mm

  • Fixed a bug with ‘Executioner’ piercing too much armor. The cannon fires armor-piercing projectiles, exploding after piercing 80 structure pts. or 90 cm. of armor.
  • Projectiles explode on hitting any parts except for structure and decor.

Executioner's priority task is dealing damage to important modules. In previous versions ‘Executioner’ often pierced parts and dealt minimal damage. The updated cannon fits its role much better.

Rockets

  • Clarinet TOW
    • Now the missile is capable of flying over water and acid.

Equipment
Drones

  • Attack drone
    • Damage reduced by 20%.
    • Spread is increased by 33%.
    • Structure is increased by 100% from 50 to 100.
    • Range is reduced by 60%.

Attack drone was the ultimate weapon against vehicles with a low Power Score due to high accuracy and range of fire. This allowed to maneuver with impunity and keep to the maximum possible distance without loss of efficiency. Drones were equally effective against heavy and light vehicles. This significantly violated the balance in battle. These changes are aimed at ensuring that this module is used, in general, against machines with heavy weapons.

  • ‘Sidekick’ drone
    • Range increased by 100%.
    • Spread is reduced by 30%.
    • Increased movement speed.
    • Improved artificial intelligence of drones.

"Sidekick drone" showed low efficiency, regardless of the Power Score. Now the drone will be able to show the best result in combat thanks to improved AI, as well as increased range of fire.

  • Expanded ammo pack
    • Dimensions reduced to 2x3x4.

Movement
Wheel

  • Small wheel
    • Improved appearance.

Production

  • Recipes for production of a number of parts have been reworked.

Co-drivers

  • Now the Bulldog co-driver's ability, obtained at level 12, reduces shotgun cooling time by 5%.

Interface

Co-drivers

It’s you and only you behind the wheel. And your loyal friend and helper is right next to you.

  • “Drivers” are renamed to “Co-drivers”.

Build mode
Assembly has never been so convenient!

  • Now in build mode, all parts are always positioned along an invisible three-dimensional grid.
  • Added the option to center the car in the garage.
    • By default this function is bound to 'Arrow down' on the D-pad of your gamepad
  • On activation the cabin is placed in the garage's geometric center.

Debriefing

  • Improved window appearance.
  • Added the sound of a completed task.
  • Improved resource gain description.
  • The statistics tab has been improved.

Controls

  • Improved control settings for gamepads.
  • The amount of weapon groups was decreased to 5.

We decided to reduce the amount of weapon groups to 5 in order to re-bind a number of important functions.

Blueprints

  • The button for loading blueprintshas been improved. The buttons "Exhibit" and "Load" have been switched.

Store

  • Improved the pack purchase button.

Other changes

  • Improved a number of other interface elements.
  • Returned the rested bonus indicator.

Changes in the container system

  • From now on, you are able to preview the list of contents of the container you’re about to craft. To use this feature you should point your cursor over the ‘Possible contents’ line, that is located under the container’s image. Currently this feature works for all the containers, except ‘Artisan’s pack’ and ‘Paint container’.
  • 'Relic container' will be no longer available for crafting. This container will be available for trading during a limited amount of time.
    • It will be returned to the owners from the market for their revaluation in current circumstances.

New containers will be added:

  • 'Decor container' will be available to craft at the Engineer Workbench.
    • Contains a decor from usual to epic rarity.
    • 'Legend' container. Will be available to craft at the Engineer Workbench.
    • Contains random legendary temporary part for 2 hours.
  • 'Legend' container. Will be available to craft at the Engineer Workbench.
    • Contains random legendary temporary part for 2 hours.

After the update, when you open the container and receive the part, it will be possible to reject it and open the container again in turn for a certain amount of scrap. The number of attempts at the moment is 3 times. In the future it is a subject to change.

  • The list of containers which you will be able to reopen is the following:
    • 'Loot container'.
    • 'Relic container'.
    • Container 'DIY'.
    • 'Decor container'.[new]
    • 'Legend' container.[new]
    • 'Wanderer's crate'.
    • 'Pathfinder's crate'.

With these changes we want to underline the role of containers as a special ability to get something unique and try it out. And the ability to open the container again will allow the players to increase the chance of getting something they really want.

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Miscellaneous

  • Added a condition that prohibits the installation of more than 1 engine per machine to descriptions.
  • Improved explosion effect upon self-destruction.
  • Added sound for filling the gas tank.
  • Improved a number of text strings.
  • Optimized the Exhibition.
  • Improved tutorials.
  • While in a group, when replenishing fuel, it is now possible to choose how much fuel to pour into the tank - a full tank or just the amount that is needed to participate in the raid.
  • Now the players who left the battle before it is finished receive no reward.

By this change we would like to emphasize the importance of each battle, and also that the process of rewarding players should be the same for everyone. In addition, players who left the battle after each unsuccessful collision, spoiled the game experience for other team members.

  • Now replacing an AI with a real player takes place without the bot machine being blown up.
  • Now decor and dyes are much more valuable.
  • Now, after victory in missions, it is impossible to receive decor and dyes.
  • Decor can be obtained only via fusion or from a 'Decor container'.
  • Dyes can be obtained via mixing or from a "Paint container".

With this change we want to highlight the value of various dyes and decor elements that would favorably distinguish their owners on the battlefield.

Bug fixes
Fixed a bug with shadows overlapping with some parts.
Improved truck behaviour in ‘Escort’ mode.
Indicators of range and rate of fire for a number of guns and missiles have been adjusted.
Fixed a bug with issuing a reward on the return of a Leviathan from a battle.
Improved a number of maps:

  • Lost Coast;
  • Factory;
  • Desert Valley;
  • Rock City;
  • Old city;
  • Founders Canyon.

Fixed a bug with welding points on the cab Jawbreaker.
Fixed a bug with adding time in "Cargo race".
Fixed some bugs in the login window.
Improved a number of text strings.
Fixed a bug with the "First Blood" sticker being given for destroying "Sidekick" drones.
Fixed a rare bug with double-queued battles.

28 July 2017
Update