Now available
on Android and iOS
Crossout is the post-apocalyptic MMO Action game in which you can craft your unique battle vehicles from a myriad of interchangeable parts, ride them directly into combat and destroy your enemies in explosive PvP online battles in the air and on the ground.

Adjustments to balance changes on the test server

Hello!

First of all, thanks to everyone who took part yesterday’s testing of balance changes on a special server and shared their constructive feedback in discussion threads or in a special topic. If you haven’t read the news yet, you can do it here.

We have implemented several adjustments based on your comments, and we offer you to evaluate them on the test server today, from 13:00 GMT. Please note that if you did not see the desired adjustment/change in the list, it doesn’t mean that there will be no changes at all. At the moment, those changes that can be implemented “on the go” have been made.

Auger “Meat Grinder”

  • Turning radius reduced.
  • The chassis’ longitudinal traction has been improved.

Hover “Icarus IV”

  • Power consumption increased from 8% to 12% (instead of 14% in the first iteration).
  • Tonnage increased from +750 kg to +1200 kg (instead of +1550 kg in the first iteration).

Hover “Icarus VII”

  • Power consumption increased from 5% to 8% (instead of 10% in the first iteration).
  • Tonnage increased from +750 kg to +960 kg (instead of +1100 kg in the first iteration).

Cabin “Jannabi”

Fixed a bug due to which the perk did not affect all types of damage.

Minelayer “Jubokko”

Now the ammunition of the minelayer is limited.

Pulse cannon “Kaiju”

  • Weapon recoil increased by 50%.
  • Energy consumption increased to 12 pts.
  • Now the projectiles have a certain flight time to reach the target (previously they hit the target instantly).

Discuss it here!

19 March 2021
Announcement